Revolutionaries of Kristophan

The Spellplague Arrives in Kristophan Part 2

We infiltrate a bath house to begin with.

Signing real name for Artificer Office credit: Sabir, Draysys, Bree (first name only), Coreton
Fake: Reggie

Memory Ritual: 3 Success, 1 Failure (1500XP total)

Escape the Quarantine: Go through sewer (2000XP total)
We were trapped in the quarantine area. A gubmit representative came to announce the quarantine and reassure everyone that food and supplies would be brought it. As he left our brilliant werewolf tried to follow him and received a few arrows for his boldness. The party tried to negotiate at the exit but to no avail. We then explored looking for other ways out, including going over the wall of mist, but the only possible avenue seemed to be the sewer (not a popular option). We descended into the sewer and the cleric and ?? ended up taking a swim. We sent someone back up to get plank we could use to more easily navigate the ledges and mostly stay out of the muck. The cleric was saved from his swim by the werewolf. And we found some critters and a cloud of smoke. We overcame the obstacles and made it out of the sewer outside the quarantine area. But, just as we exited the sewer we ran into a group of guards that realized we were escaping. We were forced to subdue them and then the party dispersed to make good their escape.

Caught coming out of the sewer: defeated 4 Kristophan City Patrol guards, 2800XP total

Get past the Nobility Quarter Guards (1225XP total)

While the attention of most party-goers was on Sabir’s fabulous evening gown, some did notice that we were being watched by somebody who was very good at it. We didn’t get a good look at who it was.

Also of note, one of the guests made a comment indicating that somebody might have managed to get through security by entering with our party.

XP per character: 1075



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